Mini Ninjas For Mac

The story in Mini Ninjas is one of magic, heroism and the importance of fellowship. Prepare yourself for a Ninja adventure like you have never seen before! Join Hiro, the smallest hero on the. This is a much more family friendly game, featuring a cute cartoon style full of forest creatures, dumpy Samaria and of course a host of cute Mini Ninjas. At first, Mini Ninjas looks and feels very reminiscent of Nintendo's cell-shaded Zelda games. You control a group of Ninjas, one a a time with varied abilities, and have to go on a quest to find who is threatening your village, and why the forest creatures are turning into battling Samurai.

Mini Ninjas
Developers
macOS (OS X)
Publishers
OS X
Engines
Release dates
WindowsSeptember 15, 2009
macOS (OS X)July 8, 2010
  • 2Essential improvements
  • 3Game data
  • 4Video settings
  • 6Audio settings
    • 6.1Localizations
  • 7Issues unresolved
  • 8Issues fixed
  • 9Other information

Warnings

The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.

General information

Official website
Steam Community Discussions

Availability[edit]

SourceDRMNotesKeysOS
Retail SecuROM v07.40.0006 DRM.
Green Man Gaming
Humble Store
Steam
The Mac OS X version is no longer sold digitally.

Essential improvements[edit]

Skip intro videos[edit]

Skip Intro[citation needed]
  1. Go to <path-to-game>Scenes
  2. Delete or rename legalscreen_eu.zip and legalscreen_us.zip.

Game data[edit]

Configuration file(s) location[edit]

SystemLocation
Windows %USERPROFILE%Saved GamesEidosMini Ninjasmain.ini
macOS (OS X)
Steam Play (Linux)<Steam-folder>/steamapps/compatdata/35000/pfx/[Note 1]

Save game data location[edit]

SystemLocation
Windows %USERPROFILE%Saved GamesEidosMini Ninjasplayerprofiles.bin
macOS (OS X)
Steam Play (Linux)<Steam-folder>/steamapps/compatdata/35000/pfx/[Note 1]

Save game cloud syncing[edit]

Video settings[edit]

General settings.
Graphics featureStateWSGFNotes
Widescreen resolution
Multi-monitor Use Flawless Widescreen.
Ultra-widescreen See the WSGF entry.
4K Ultra HD Confirmed
Field of view (FOV)
WindowedSee Windowed.
Borderless fullscreen windowedEnable Windowed mode and use a third-party application.
Anisotropic filtering (AF)Up to 16 samples.
Anti-aliasing (AA)Up to 8 samples.
Vertical sync (Vsync)
60 FPS and 120+ FPS

Windowed[edit]

Edit main.ini[citation needed]
  1. Go to %USERPROFILE%Saved GamesEidosMini Ninjas
  2. Open main.ini.
  3. Add Window at the end of the file.
  4. Save the file and launch the game.

Notes

The game's resolution may need to be lowered to prevent the game from crashing.
The anti-aliasing setting will be grayed out, but it still continues being applied.

Input settings[edit]

Input settings.
Keyboard and mouseStateNotes
RemappingSpace bar cannot be rebound.
Mouse accelerationSuffers from negative mouse acceleration.
Mouse sensitivity
Mouse input in menusOnly when controller input is disabled.
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Controller remappingSee the glossary page for potential workarounds.
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
Mini
DualShock 4 controllers
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Simultaneous controller+KB/M

Audio settings[edit]

Audio settings.
Audio featureStateNotes
Separate volume controlsSound effects, dialogue, music.
Surround soundUp to 7.0 output through OpenAL.[1]
Subtitles
Closed captions
Mute on focus lost
EAX supportUse OpenAL Soft for binaural HRTF mixing.[2]

Mini Ninjas For Mac

Localizations

LanguageUIAudioSubNotes
English
Italian
French
German
Spanish
Dutch
RussianFan translation. Available here.

Changing the language[edit]

Instructions[citation needed]
  1. Go to the configuration file(s) location.
  2. Open main.ini.
  3. Add the following line and replace english with the desired language.

Notes

The possible values are english,italian,german,french,spanish and dutch

Issues unresolved[edit]

Micro stuttering[edit]

It seems certain motherboards/chipsets combinations can cause the game to stutter every second or two, depending also on the connected HID Devices (keyboards, mouse etc.). There is no known fix other than changing motherboard and chipset or trying to unplug or disable the affected hardware. As a workaround, a virtual machine with 3D graphics acceleration, e.g. VMware Workstation Player, can be used to run the game.[3]

Issues fixed[edit]

No sound during gameplay[edit]

This is caused by a missing or outdated OpenAL installation.
Instructions[citation needed]

Install OpenAL and restart the game.

Other information[edit]

API[edit]

Technical specsSupportedNotes
Direct3D9
Executable32-bit64-bitNotes
Windows
macOS (OS X)32-bit only.[4]

Mini Ninjas For Mac Full

Middleware[edit]

Enabling SSAO for Nvidia graphics cards[edit]

Change Ambient Occlusion flag in Nvidia Profile Inspector[5]
  1. Download and run Nvidia Profile Inspector.
  2. Under Profiles type Mini Ninjas.
  3. Under Ambient Occlusion compatibility insert the flag 0x00000023 (Fable: The Lost Chapters).
  4. Under Ambient Occlusion usage select Enabled.
  5. Under Ambient Occlusion setting select your quality of preference.
  6. Click Apply changes.

System requirements[edit]

Windows
MinimumRecommended
Operating system (OS)XPVista
Processor (CPU)Intel Pentium 4 3.2 GHz
AMD Athlon 3.2 GHz
Intel or AMD Athlon Dual Core
System memory (RAM)1 GB2 GB
Hard disk drive (HDD)6 GB6 GB
Video card (GPU) ATI Radeon X1300
Nvidia GeForce 6600
ATI Radeon X1300
Nvidia GeForce 6600
512 MB of VRAM
Shader model 3.0 support
macOS (OS X)
MinimumRecommended
Operating system (OS)10.5.810.6.3
Processor (CPU)Intel 1.4 GHz Intel 2.4 GHz
System memory (RAM)1 GB3 GB
Hard disk drive (HDD)5 GB
Video card (GPU) Nvidia GeForce 8 series
ATI Radeon HD 2000 series
128 MB of VRAM
512 MB of VRAM

Notes

  1. 1.01.1File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/35000/ in addition to or instead of this directory. The app ID (35000) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. PC Gaming Surround Sound Round-up
  2. Mini Ninjas with 3D spatial sound 🎧 (OpenAL Soft HRTF audio)
  3. Micro lag every 4 seconds - Steam Community - last accessed on 2017-3-27
  4. Last chance to buy these Mac classics! | Feral News
  5. [1]
Mini Ninjas
Developer(s)IO Interactive
Magic Pockets (Nintendo DS)
Robosoft Technologies (OS X)
Publisher(s)Eidos Interactive
Feral Interactive[1](OS X)
Director(s)Jeremy C. Petreman
Producer(s)Jonas Lind
Luke Valentine
Designer(s)Ulrik Hauen-Limkilde
Thor Frølich
Thomas Løfgren
Artist(s)Henrik Hansen
Michael Helmuth Hansen
Søren Bech Jensen
Composer(s)Peter Svarre
Frédéric Motte (DS)
Anthony N. Putson (mobile)
Allister Brimble (mobile)
Platform(s)Microsoft Windows, PlayStation 3, Wii, Xbox 360, Nintendo DS, OS X
Release
  • NA: September 8, 2009[2]
  • EU: September 11, 2009[2]
OS X
Genre(s)Action-adventure
Mode(s)Single-player

Mini Ninjas is a 2009 action-adventure game developed by IO Interactive and published by Eidos Interactive for Microsoft Windows, Nintendo DS, PlayStation 3, Wii and Xbox 360.[3] A Mac OS X version of the game was released on July 8, 2010, by Feral Interactive.[1] In December 2011, it was announced that the game will be also made available as a browser game for Google Chrome.[4]

A Kinect/Xbox Live Arcade spin-off game Mini Ninjas Adventures followed in 2012. Another Mini Ninjas spin-off game, an endless runner titled Mini Ninjas Mobile, has been released for iOS and Androidsmartphones and tablets in March 2013.

A Shield Android TV port was released in 2017.

Gameplay[edit]

Wii gameplay screenshot with Hiro

Mini Ninjas is a linear third-person action-adventure game. It features six playable Mini Ninja characters, each with their own unique abilities, weapons and skills. Players can collect special weapons, including caltrops, shuriken, different bombs and fishing rods, and a multi-functional ninja hat, as well as a variety of potions and food items. The main protagonist, Hiro, can cast spells, including fireball and lighting attacks, camouflage, and time manipulation. Hiro can also possess spirits, such as animals, for a short period of time. Spells are cast using Ki, which is dropped by enemies and can be replenished with potions.

The enemies in Mini Ninjas are animals enchanted by the main antagonist, turning them into samurai warriors. When defeated, the curse is broken and the enemies return to their previous animal form, and can assist the player. For example, brown bears can attack with their claws, warthogs charge at enemies, and panda bears can slam into the ground. All animals have a keen sense of smell for spotting ingredients and collectibles in places that are easily overlooked. Other enemies in the game include ghosts, which approach the player and attempt to drain their life force.

Throughout their journey, players can collect coins and ingredients, such as mushrooms, flowers, and ginseng roots. They can exchange these coins for weapons and recipes from the Tengu, crow-like humanoids who also give quests and advice. Fruits found on trees or bushes can be harvested by shaking the bushes or the trunk of trees, which will restore their health. Other foods like sushi do the same thing.

Scattered throughout the world are ancient shrines, each containing a scroll that grants Hiro a new spell. There are also 100 Jizo statues hidden throughout the game, which can be collected for special achievements or trophies.

Plot[edit]

In ancient Japan, an era of peace of harmony has existed ever since the evil samurai warlord Ashida was defeated at the hand of a wise ninja master. In the wake of Ashida's defeat, the ninja master hid the secrets of Kuji magic, which grants one power over nature, in various scrolls contained in shrines across the wilderness. Three centuries later, at Ninja Mountain, the ninja master has trained six orphans in the way of the ninja with the aid of the mountain's tengu inhabitants. The youngest of these ninjas, Hiro, possesses the power to control Kuji magic. Hiro lives on the mountain in peace alongside his friends - clumsy but strong Futo, flute-playing Suzume, archer Shun, tiger-like Tora, and spear-wielding Kunoichi.

The long-lasting peace begins to slowly erode when mysterious events begin to occur across the countryside, including the disappearance of animals and sightings of armored samurai in the wilderness. The ninja master eventually learns that Ashida has returned, and is using Kuji magic to convert forest animals into deadly samurai warriors. The ninja master sends Kunoichi, Tora, Shun, and Suzume to investigate Ashida's army, but all are captured behind enemy lines. Reluctantly, the ninja master then sends out his last ninjas, Hiro and Futo, after teaching Hiro how to learn Kuji spells from the hidden shrines across the country. Hiro and Futo rescue Suzume from the samurai and infiltrate the Earth Castle, where they defeat an enormous samurai boss; subsequently, the castle explodes, and Ashida becomes aware of the existence of the new ninjas.

Hiro and his allies continue to push through the wilderness, encountering many dangers, including new varieties of samurai with unique powers, as well as tortured spirits which try to steal their life force. Along the way, they find and rescue Shun, Tora, and Kunoichi from the clutches of the samurai. The ninjas reach the Night Castle and defeat its boss, subsequently doing the same for the Water Castle and the Snow Castle. An outraged Ashida taunts the ninjas to come face him at his fortress, located atop a volcano. The ninjas reach Ashida's castle, which he animates using Kuji, turning it into an enormous monstrosity. The ninjas are able to infiltrate the castle, where Hiro confronts and defeats Ashida, who falls to his death in the volcano. Peace restored in the land, the ninjas return triumphantly to Ninja Mountain.

Development and release[edit]

Mini Ninjas was announced on January 19, 2009, along with the first official trailer.[5] The game's origin lies in the developers' desires to make a game that they could 'play with their kids'.[6]

Reception[edit]

Reception
Aggregate score
AggregatorScore
MetacriticDS: 61/100[7]
PC: 74/100[8]
PS3: 73/100[9]
WII: 79/100[10]
X360: 73/100[11]

Mini Ninjas received mixed reviews from game critics.

GameSpot review rated the game a 7.5 out of 10, saying: 'Whether you're big or small, there's a lot to like about these little ninjas and their lengthy journey.'[12]IGN gave the PS3 version of the game an 8 out of 10, finding this 'family-friendly ninja affair' to be 'an extremely pleasant surprise'.[13]The Guardian awarded the game 4 out of 5 stars, concluding that the game's 'constant charm renders it calming and even relaxing to play' and 'any parent watching Mini Ninjas being played will find it hard to resist the temptation to have a go over their own.'[14]

Mini Ninjas For Mac

Tora was featured among the top ten ninja characters for PlayStation consoles by PLAY in 2011,[15] while Hiro was chosen to illustrate a similar list by Cheat Code Central.[16] In 2012, CraveOnline included Mini Ninjas on their list of five 'badass ninja games' as 'a quality ninja game that can be enjoyed with the whole family kids', adding that its 'best aspect was, without a doubt, how slain enemies burst into cute animals instead of blood clouds. Super adorable.'[17]

Other media[edit]

Mini Ninjas Adventures[edit]

In March 2012, Square Enix, who preside over Eidos Interactive,[18] filed a trademark in Europe for Mini Ninjas: Hiro's Adventure and created a domain 'minininjashirosadventure.com.'[19] That trademark was announced to be Mini Ninjas Adventures, a spin-off Kinect game for the Xbox Live Arcade exclusively, developed by Sidekick studio and released on June 29, 2012.[20][21]

Mini Ninjas Mobile[edit]

Animated series[edit]

4Kids licensed the rights to the franchise in 2009.[22] In 2013, a cartoon series adaptation of Mini Ninjas in production by Cyber Group Studios was announced as coming soon.[23]

Sources[edit]

  • Michael Knight, Mini Ninjas: Prima Official Game Guide, Random House Information Group, 2009.

References[edit]

Mini Ninjas Ios

  1. ^ ab'Feral Interactive: Mini Ninjas'.
  2. ^ ab'Mini Ninjas begin their adventure on 8th September in North America and 11th September in the UK'. August 13, 2009.
  3. ^Purchese, Rob (January 19, 2009). 'Eidos unveils new Mini Ninjas game'. Eurogamer. Retrieved January 19, 2009.
  4. ^'Bastion begins Chrome browser gaming push'. GameSpot. Archived from the original on August 28, 2012. Retrieved March 17, 2012.
  5. ^Robert Purchese (January 19, 2009). 'Eidos unveils new Mini Ninjas game News - - Page 1'. Eurogamer.net. Retrieved October 15, 2011.
  6. ^Robert Purchese (August 13, 2009). 'IO's Mini Ninjas arrives September News - - Page 1'. Eurogamer.net. Retrieved October 15, 2011.
  7. ^'Mini Ninjas for DS Reviews'. Metacritic. CBS Interactive. Retrieved March 31, 2020.
  8. ^'Mini Ninjas for PC Reviews'. Metacritic. CBS Interactive. Retrieved March 31, 2020.
  9. ^'Mini Ninjas for PlayStation 3 Reviews'. Metacritic. CBS Interactive. Retrieved March 31, 2020.
  10. ^'Mini Ninjas for Wii Reviews'. Metacritic. CBS Interactive. Retrieved March 31, 2020.
  11. ^'Mini Ninjas for Xbox 360 Reviews'. Metacritic. CBS Interactive. Retrieved March 31, 2020.
  12. ^'Mini Ninjas Reviews'. GameSpot.com. Retrieved June 2, 2015.
  13. ^'Mini Ninjas Review - IGN'. Uk.ps3.ign.com. Retrieved June 2, 2015.
  14. ^Steve Boxer. 'Game review: | Technology'. Guardian.co.uk. Retrieved June 2, 2015.
  15. ^[1]Archived March 13, 2010, at the Wayback Machine
  16. ^'Top 10 Ninjas In Video Games - Cheat Code Central'. Cheatcc.com. Retrieved June 2, 2015.
  17. ^Erik Norris (March 19, 2012). '5 Badass Ninja Games'. CraveOnline.com. Retrieved June 2, 2015.
  18. ^'Square Enix retires Eidos publishing label'. GameSpot. July 8, 2009. Archived from the original on September 23, 2011. Retrieved March 12, 2012.
  19. ^'Possible new Mini Ninjas game in the works'. GameZone. March 10, 2012. Retrieved March 12, 2012.
  20. ^SQUARE ENIX > Mini Ninjas Adventures > MINI NINJAS ADVENTURES Announced
  21. ^'Mini Ninjas Adventures for Xbox 360 (2012) - MobyGames'. MobyGames.
  22. ^Roberts, Katie (September 28, 2009). '4Kids signs Mini Ninjas | Latest news from the licensing industry'. Licensing.biz. Retrieved June 2, 2015.
  23. ^Carmichael, Stephanie (March 6, 2013). 'Mini Ninjas invades App Store with cartoon to follow'. Gamezone.com. Retrieved June 2, 2015.

Mini Ninjas For Mac Full

External links[edit]

  • Mini Ninjas at MobyGames

Mini Ninjas Mac Download

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